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6 posts
5 topics

IGN: SnoopyDaxx
6 months ago

We komen steeds dichter bij de Nether Update en tot nu toe moet ik zeggen dat het eerste wat ik wil doen is een paar dansende varkens zoeken!




Nieuwe features in 20W22A

Piglins now sometimes dance in celebration of a completed hunt


Veranderingen in 20W22A

Villager workstation logic changes

Bells can be hung from the underside of more blocks

When a villager that was traded with is struck by lightning, the witch it converts to will no longer despawn

Players can no longer mount another entity when the crouch key is held down

Villagers no longer try to work at the same workstation

The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation

Villagers now have to walk to and reach the workstation before they can acquire the profession/work there

Villagers can no longer claim workstations/professions during raids or night time.

Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation.


Technische wijzigingen in 20W22A

Added shader support for accessing depth buffer

Renderer now uses per-pixel blending layers for some transparent elements

Slightly changed datapack loading to prevent custom datapacks from crashing

Cached repeated block type lookups and collisions during pathfinding for increased performance

Minor optimizations in collision detection

Top-level element in predicate file can now be array (all contents will be ANDed)

If datapack reload fails, changes will not be applied and the game will continue using previous data

If existing datapacks prevent world from loading, the game will give option to load world in safe mode, which loads only vanilla datapack

Changes to datapack list are stored only after successful reload 

Added --safeMode option to server to load only with vanilla datapack

Game will now detect critical datapack issues, like missing required tags and prevent world from being loaded


Opgeloste bugs in 20W22A

MC-667 - Lily pads can be placed intersecting entities

MC-4065 - Messages/commands sent while in a bed won’t be remembered in sent history

MC-112131 - Intersecting dungeons: spawner replaced by cobblestone

MC-118594 - Removal of Log4J2Plugins.dat causing a slowdown of 3 secs on startup while it has to rescan all classes

MC-120805 - Pig rotation is wrong when you see a player riding them with carrot on a stick

MC-124812 - Endermen holding a block can despawn

MC-125006 - Stronghold and dungeon generate over each other

MC-134755 - All short mobs drown just below the surface of water

MC-143443 - Redstone dust block states don’t update properly if the wire is broken by a piston

MC-148893 - Fox spawners do not render the fox inside of the block

MC-150806 - Multiple villagers are attached to the same profession block

MC-153787 - Zombie Reinforcements can spawn on glass

MC-156161 - Some chest loot is randomized across the same seed, unlike before 1.14

MC-156866 - Villagers level from Apprentice to Journeyman with less experience than shown by XP bar

MC-157303 - Villagers wake up and seek a new “home” (bed) while living in a 2 high house

MC-157436 - Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode

MC-162340 - World border is rendered behind transparent blocks

MC-162665 - Food does not drop from a campfire when it is put out with a shovel/water bottle

MC-163910 - Hand animation sometimes plays for a second time with high ping

MC-164233 - “Skilled” villagers without job site do not get precedence over unemployed villagers

MC-165549 - Arm swing animation is still played when drinking an item

MC-166135 - Bees inside a nest/hive don’t grow up or get their breeding timer reset

MC-167039 - Right-clicking on a spawner with the same mob spawn egg as in spawner plays hand animation

MC-169891 - Zombie Reinforcements can spawn in regardless if light level is higher than 9 in nether (hard difficulty)

MC-171515 - Semi-transparent items don’t render properly in front of semi-transparent blocks

MC-171553 - Basalt can generate inside Nether fortresses

MC-172079 - The /clear command output doesn’t count items in the inventory crafting grid

MC-172142 - Items are invisible while being picked up

MC-172197 - Nylium is not dropping netherrack when it is broken by pickaxe

MC-172272 - /clear removes all items from crafting grid regardless of item type

MC-172479 - Hoglins immediately attack invisible players

MC-172980 - Light does not propagate across chunk borders properly

MC-173032 - Fossils can overwrite the stronghold end portal

MC-173063 - Redstone wire doesn’t update connections going up or down when being placed by commands

MC-173197 - Zombified Piglin does not hold its arms upwards like a zombie

MC-173404 - Desync when mounting an entity while sneaking

MC-173552 - Nether Fossil support islands are sometimes cut off at chunk borders

MC-174307 - Nether fossil stops basalt pillar

MC-174325 - Mushrooms or Nether fungi can replace the stem of large nether fungi (trees)

MC-174692 - Shroomlights, wart blocks and vines can overwrite the stem of large Nether fungi

MC-174932 - Right-to-left text appears left-to-right after game start until language is changed

MC-175553 - Piglins don’t drop their inventories when converted to zombified piglins

MC-176020 - If a player is riding a strider, other players can not see the animation of the strider

MC-176051 - Glowstone in the offhand sets spawn point and charges respawn anchor at the same time

MC-176147 - Basalt randomly gets cut off

MC-176628 - Frost Walker protects player from fire

MC-177150 - Ticking entity java.lang.IllegalStateException: Tag minecraft:fire used before it was bound

MC-177265 - Piglin and Zombified Piglin right arm/leg/loincloth textures are identical to the left ones

MC-177626 - Spruce generation is broken

MC-177870 - Soul campfire doesn’t deal twice the amount of damage as normal campfire

MC-177888 - Blackstone can’t be used to repair stone tools and weapons using an anvil

MC-177962 - Giant fungi can replace waterlogged blocks when growing

MC-177970 - Player can occasionally be forced into crawling in one block tall spaces

MC-178003 - Fossils can generate inside of desert temples

MC-178441 - Endermen don’t avoid the wither’s skull projectiles

MC-179020 - Jigsaw blocks do not disappear post-gen when structure is spawned using the ‘Generate’ action from an initial jigsaw

MC-179890 - Fire stops ticking forever if gamerule doFireTick is set to false once

MC-179909 - 2x2 trees sometimes fail to grow, but if they grow, they always grow on the surface

MC-180098 - Farmer villagers’ farming behavior is broken

MC-180771 - Observer not updating when tree grows leaves in front of it

MC-180877 - Fire does not spread from netherack to other blocks

MC-181108 - Right-to-left text is displayed left-to-right at all times

MC-181464 - When a piglin picks up a shield the gear equip sound is infinitely spammed

MC-181529 - Ctrl + Pick Block no longer copies skull / head NBT data properly

MC-181555 - When replacing a snow layer with a grass block, podzol or mycelium, the block has the “snowy=true” blockstate

MC-182666 - Parity issue: Piglins do not have a dancing animation when celebrating their victory

MC-182888 - Compasses and clocks work like normal in villager trading GUI

MC-182919 - Horse armour stops rendering if you equip the horse with a saddle by right-clicking

MC-182967 - Throwing ender pearl whilst mounted doesn’t teleport you

MC-183275 - Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition

MC-183374 - Text on signs stops rendering while still in view

MC-183496 - Enchantment glint doesn’t render in boat interior

MC-183718 - Stronghold end portal can be overwritten by ocean ruins

MC-183808 - “Bee Our Guest” advancement does not trigger when harvesting honey from bee nests

MC-183860 - Zombie villager converted from villager gets PersistenceRequired depending on whether attacking zombie had it

MC-184482 - End Gateways don’t generate after defeating the ender dragon

MC-184609 - Text renders in the wrong order

MC-184619 - Piglins riding on other entities float

MC-184629 - Piglins riding on hoglins or other piglins automatically dismount them

MC-184730 - [Crash] “java.lang.NullPointerException: mouseClicked event handler” - Some Superflat presets crash immediately when trying to generate them

MC-184740 - Structures generated in previous versions are not recognised as valid structures, causing mobs not to spawn

MC-184778 - Redstone dust can be toggled between cross and dot in adventure mode

MC-184936 - Old Minecraft logo in the end poem/credits

MC-185156 - Worldgen settings are not validated and can cause crashes

Om een snapshot te gebruiken open je de Minecraft launcher, en druk je op 'launch options'. Vink de checkbox 'Enable snapshots' aan en sla op. Je kunt nu een dropdown menu vinden naast de play knop om de snapshot te gebruiken. Let op dat snapshots instabiel kunnen zijn en problemen kunnen veroorzaken met je opgeslagen wereld, backups maken is dus zeer aangeraden.

Last edited: 6 months ago